A 2D horror action-platformer with a dark, illustrated art style. Search for gold, discover a hidden settlement and face the demons of a divided mining world.
In 1861, you search for gold in a gold mine. By chance, you stumble upon a settlement deep underground.
The civilians tell you that the Union and the Confederacy have divided the cavern territory between them. The people of the settlement live between these rival factions.
Soon, you discover that there is a common enemy here: demons. They threaten settlers and soldiers on both sides alike. Your search for gold leads you into a world of human conflict and supernatural danger.
02 / FOLLOW THE TRACKS
Every tunnel has a story.
Choose a marker to uncover a place, its people, and what waits in the dark.
INTERACTIVE MINE MAP
FIELD MAP · 1861NOT TO SCALE
ExploredDanger1 / 5 PLACES
Five places. Three human factions. One common threat.
World concept · Names and depths are illustrative
03 / SURVIVE THE DESCENT
Your light. Your tools. Your way back.
A glimpse into the gameplay concept. One expedition at a time.
I
Carve a way forward.
Mine for resources, clear blocked passages and uncover the forgotten tunnels beyond the settlement.
II
Connect the depths.
Repair tracks, recover machinery and turn the old mining routes into a lifeline through the underground.
III
Keep the darkness close.
Carry your light into hostile caverns. Read the shadows, face the creatures below and remember your way back.
04 / FROM THE SKETCHBOOK
A world drawn from the dark.
The people, places and creatures of the mine. Select an image for a closer look.
A little warmth, far from the surface.
Blue uniforms. A guarded way forward.
Beyond the barricade, the war continues.
Some things should have stayed buried.
The gallery includes AI-generated concept art. Artwork and gameplay shown are in development.
THE STUDIO
One developer. An original world.
I’m Hasan Turan, founder of Zirkon Games and the solo developer behind Demons of the Mine. I am creating a dark world of gold mines, underground settlements, rival factions and demons. The game’s illustrated visual style includes AI-generated artwork.